Experience

 
 

Lead Experience Designer

Dyson / November 2023 - Present

 

Responsible for defining, driving and championing the experience design vision for the MyDyson App, Beauty Category.

Empowering a team of 5 designers, helping to develop their skills as designers and professionals, while creating an inclusive and inspiring environment for the team to thrive.

Leading projects from initial ideation, planning, design through to handoff, working closely with cross functional teams and senior stakeholders.

Led the initiative of switching to a feature led model way of working now being used across the whole beauty team, allowing us to focus on innovating features that solve real problems, backed by insights to deliver faster and iteratively.

 
 
 

Senior UI Designer

Dyson / February 2022 - November 2023

 

Spearheaded the creation and implementation of Dyson’s digital design system, driving adoption across the business and ensuring design consistency.

Led multiple projects, delivering insight-led designs that balanced user needs and business objectives while pushing creative boundaries.

Partnered with senior stakeholders and innovation leaders to shape the direction of the MyDyson app and the Environmental Care category.

Championed inclusivity and accessibility as part of the Diversity & Inclusion Task Force, Accessible by Design group, and Neurodiversity Awareness group.

Mentored and managed designers in the New Product Innovation team, supporting their professional development.

Introduced Figma across the organisation, co-developing training programmes for designers, developers, and project managers.

 
 
 

User Experience Designer

Lands’ End / March 2019 - August 2021

 

Translated complex business requirements into user flows, annotated wireframes, mock-ups, and prototypes to create intuitive eCommerce experiences.

Directed the redesign of product listing, product detail, navigation, search, and checkout pages, while establishing a design system that improved brand consistency, accelerated conversion, and enhanced customer satisfaction.

Ensured accessibility standards were embedded in all digital design processes and deliverables.

Synthesised data, customer feedback, and research to continuously improve the online shopping experience.

Led the creation and rollout of a scalable design system, improving consistency and efficiency across teams.

 
 
 

Visual Designer

Crate and Barrel / October 2016 - March 2019

 

Designed and delivered engaging visual experiences across digital platforms, strengthening brand identity and customer engagement.

Partnered with agile product teams to identify design issues and implement creative, on-brand solutions.

Produced functional prototypes for usability testing, ensuring insights directly informed design improvements.

Maintained visual design standards, documentation, and specifications to ensure consistency across projects.

Collaborated with designers and developers to refine design patterns and encourage constructive team critique.

 
 
 

Digital Creative Intern

Lands’ End / May 2016 - August 2016

 

Led the design concept for a group project, delivering a gift guide-focused virtual assistant presented to senior leaders.

Contributed to creative planning, brainstorming, and brand development initiatives.

Designed and executed digital assets for the Lands’ End website, including banners and campaign landing pages.

Presented creative solutions to directors and stakeholders, aligning design direction across channels.

 
 
 

Art Director

Blue Devil Productions | University of Wisconsin - Stout / December 2014 - January 2016

 

Designed and produced creative materials across digital, print, and event campaigns, including posters, branding, banners, and signage.

Delivered multiple concurrent projects under tight deadlines while maintaining quality and brand alignment.

Created illustrations, icons, and graphic elements to support marketing campaigns and events.

Partnered with the Web Development Director to provide digital assets and maintain brand consistency online.

Provided leadership to team members, collaborating with directors to plan and execute campus events.

 
 

Education

University of Wisconsin - Stout

 
 

Degree

 

Bachelors of Fine Arts in Graphic Design and Interactive Media

Minor in Photography

 
 

 

Programs

 

Dutch Design Program in the Netherlands and Belgium

 
 

 

Organizations

 

Blue Devil Productions

 

Member and Art Director at Blue Devil Productions.

Blue Devil Productions is a student-led organization specializing in music, comedy, film, and large show managment. The organization serves as the campus-wide programming board by researching, selecting, and producing events and activities for the University of Wisconsin-Stout student body and campus community.

 

Pepper Magazine

 

Member, Designer and Contributor at Pepper Magazine.

Pepper Magazine is a student-led organization specializing in magazines and publication. The organization determines the magazines topic, content and design that is published biannually and distributed for the University of Wisconsin-Stout student body and campus community.

 
 

Certifications & Honors/Awards

 
 

Certifications

Prepare To Lead: Craft + Lead a Strategic UX Vision Intensive

Center Centre / October 2024

 

Neuro-Inclusion: Champion Awareness

Cognassist / June 2024

 

Neuro-Inclusion: Manager Awareness

Cognassist / May 2024

 

Certified Web Professional - Web Accessibility Specialist (CWP)

Bureau of Internet Accessibility / November 2020

 

 

Honors/Awards

 

AIGA Best in Show - Student

 

Collaboration project poster from the Dutch Design Study Abroad Program.

 

Packaging of the World - Design featured

 

McCormick rebranding packaging design was accepted and featured on Packing of the World.

 

The Dieline - Design featured

 

McCormick rebranding packaging design was accepted on the dieline.com and featured in the article "Concepts We Wish Were Real".

 
 

Skills

 
 

Tools

 

Figma

Sketch

Adobe XD

Adobe CC

Axure

Miro

InVision

JIRA

Confluence

UserTesting

SessionCam

Dynamic Yield

HTML / CSS

 

 

Design

 

Visual design

Design systems

Experience design

Product design

Interaction design

Product design

Art/creative direction

Accessibility

Low - high fidelity wireframes

Prototyping

Rapid iteration

Site mapping

Information architecture

 

Research

 

Usability & design research

Benchmarking & design auditing

Heuristic evaluations

Competitive analysis

User flow & journey mapping

Use case creation

Usability testing

A/B testing

User acceptance testing (UAT)

User interviews & user surveys

Accessibility testing

Card sorting

 

 

Collaboration

 

Design leadership

Design sprints

Facilitating design critiques

Design/development handoff

UX/UI strategy

Feature strategy

Product roadmapping

Cross-functional collaboration & support